3d Modeling part II
- travisbbrick
- Dec 21, 2021
- 2 min read
In the next step of 3d modeling I am still using blender but I and starting to go in to the sculpting and free form modes for blender. Unlike what I did with chess set with using basic building block shapes. I am stretching and pulling what for all better terms is a ball of digital clay. It is little bit harder to learn at 1st but for me it has helped because I can make thinks a little bit more freely in stead of sticking with formal shapes.

Here is a picture of the 1st think I did in this style it a is a little fly that could be an enemy in a video game. I even tried my hand at coloring it but I have not got that far yet. I did have a chance to 3d print it out with the resin printer. The printer is the main reason why I wanted to learn modeling so I could make things for my self and others. Sadly, I can’t get a picture of it because it was a cm tall and it get dropped down the sink by my like cousin.

After that I was still in the mood to make some enemies for a video game. So i just started pulling and pushing it until I saw and idea in it happen to be a weird pig monster. At this point I did not look and any references I was just messing around to learn what all the tools did.
During the break I wanted to combine the to tools and make a desert city scape with basic shapes but edit the shapes to give detailing. I want so have interior rooms so in the future I can animate some thing and have that as the set.
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